Recognizing a word shortly after it is spoken is an important requirement for automatic speech recognition (ASR) systems in real-world scenarios. As a result, a large body of work on streaming audio-only ASR models has been presented in the literature. However, streaming audio-visual automatic speech recognition (AV-ASR) has received little attention in earlier works. In this work, we propose a streaming AV-ASR system based on a hybrid connectionist temporal classification (CTC)/attention neural network architecture. The audio and the visual encoder neural networks are both based on the conformer architecture, which is made streamable using chunk-wise self-attention (CSA) and causal convolution. Streaming recognition with a decoder neural network is realized by using the triggered attention technique, which performs time-synchronous decoding with joint CTC/attention scoring. For frame-level ASR criteria, such as CTC, a synchronized response from the audio and visual encoders is critical for a joint AV decision making process. In this work, we propose a novel alignment regularization technique that promotes synchronization of the audio and visual encoder, which in turn results in better word error rates (WERs) at all SNR levels for streaming and offline AV-ASR models. The proposed AV-ASR model achieves WERs of 2.0% and 2.6% on the Lip Reading Sentences 3 (LRS3) dataset in an offline and online setup, respectively, which both present state-of-the-art results when no external training data are used.
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450万小时的英语演讲从10个不同的10个不同来源,跨越高达10亿参数的不同来源,我们探索了自动语音识别的规模前沿。我们提出了数据选择技术,以有效地缩放培训数据,以找到大规模数据集中最有价值的样本。为了有效地进行模型尺寸,我们利用各种优化,例如稀疏传感器丢失和模型分片。通过培训1-10B参数通用英语ASR模型,我们将语音识别性能的限制推动在许多域中。此外,我们的模型学习强大的语音表示,在新域名和言语方面具有零和少量功能,超出了多个内部和公共基准的先前结果。对于由于脑损伤而具有障碍的扬声器,我们最好的零射击和少量射频分别在Aphasiabank测试集中实现了22%和60%,同时在公共社交媒体视频中实现了最佳性能。此外,相同的通用模型在SPGISPeech Financial-Domain数据集上达到了500倍的域内数据等效性能。
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测量自动语音识别(ASR)系统质量对于创建用户满意的语音驱动应用程序至关重要。传统上,单词错误率(WER)用于评估ASR系统质量;但是,它有时与用户对转录质量的看法/判断息息相关。这是因为wer平等地称重每个单词,并且不考虑对用户感知产生更高影响的语义正确性。在这项工作中,我们提出评估ASR输出的质量,可以通过使用参考的语义向量与从预训练的语言模型中提取的假设之间的距离来测量语义正确性。我们对71K和36K用户注释的ASR输出质量的实验结果表明,与WER相比,Semdist与用户感知的相关性更高。我们还表明,与WER相比,Semdist与下游自然语言理解(NLU)任务具有更高的相关性。
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Robotic teleoperation is a key technology for a wide variety of applications. It allows sending robots instead of humans in remote, possibly dangerous locations while still using the human brain with its enormous knowledge and creativity, especially for solving unexpected problems. A main challenge in teleoperation consists of providing enough feedback to the human operator for situation awareness and thus create full immersion, as well as offering the operator suitable control interfaces to achieve efficient and robust task fulfillment. We present a bimanual telemanipulation system consisting of an anthropomorphic avatar robot and an operator station providing force and haptic feedback to the human operator. The avatar arms are controlled in Cartesian space with a direct mapping of the operator movements. The measured forces and torques on the avatar side are haptically displayed to the operator. We developed a predictive avatar model for limit avoidance which runs on the operator side, ensuring low latency. The system was successfully evaluated during the ANA Avatar XPRIZE competition semifinals. In addition, we performed in lab experiments and carried out a small user study with mostly untrained operators.
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The purpose of this work was to tackle practical issues which arise when using a tendon-driven robotic manipulator with a long, passive, flexible proximal section in medical applications. A separable robot which overcomes difficulties in actuation and sterilization is introduced, in which the body containing the electronics is reusable and the remainder is disposable. A control input which resolves the redundancy in the kinematics and a physical interpretation of this redundancy are provided. The effect of a static change in the proximal section angle on bending angle error was explored under four testing conditions for a sinusoidal input. Bending angle error increased for increasing proximal section angle for all testing conditions with an average error reduction of 41.48% for retension, 4.28% for hysteresis, and 52.35% for re-tension + hysteresis compensation relative to the baseline case. Two major sources of error in tracking the bending angle were identified: time delay from hysteresis and DC offset from the proximal section angle. Examination of these error sources revealed that the simple hysteresis compensation was most effective for removing time delay and re-tension compensation for removing DC offset, which was the primary source of increasing error. The re-tension compensation was also tested for dynamic changes in the proximal section and reduced error in the final configuration of the tip by 89.14% relative to the baseline case.
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Learning enabled autonomous systems provide increased capabilities compared to traditional systems. However, the complexity of and probabilistic nature in the underlying methods enabling such capabilities present challenges for current systems engineering processes for assurance, and test, evaluation, verification, and validation (TEVV). This paper provides a preliminary attempt to map recently developed technical approaches in the assurance and TEVV of learning enabled autonomous systems (LEAS) literature to a traditional systems engineering v-model. This mapping categorizes such techniques into three main approaches: development, acquisition, and sustainment. We review the latest techniques to develop safe, reliable, and resilient learning enabled autonomous systems, without recommending radical and impractical changes to existing systems engineering processes. By performing this mapping, we seek to assist acquisition professionals by (i) informing comprehensive test and evaluation planning, and (ii) objectively communicating risk to leaders.
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In inverse reinforcement learning (IRL), a learning agent infers a reward function encoding the underlying task using demonstrations from experts. However, many existing IRL techniques make the often unrealistic assumption that the agent has access to full information about the environment. We remove this assumption by developing an algorithm for IRL in partially observable Markov decision processes (POMDPs). We address two limitations of existing IRL techniques. First, they require an excessive amount of data due to the information asymmetry between the expert and the learner. Second, most of these IRL techniques require solving the computationally intractable forward problem -- computing an optimal policy given a reward function -- in POMDPs. The developed algorithm reduces the information asymmetry while increasing the data efficiency by incorporating task specifications expressed in temporal logic into IRL. Such specifications may be interpreted as side information available to the learner a priori in addition to the demonstrations. Further, the algorithm avoids a common source of algorithmic complexity by building on causal entropy as the measure of the likelihood of the demonstrations as opposed to entropy. Nevertheless, the resulting problem is nonconvex due to the so-called forward problem. We solve the intrinsic nonconvexity of the forward problem in a scalable manner through a sequential linear programming scheme that guarantees to converge to a locally optimal policy. In a series of examples, including experiments in a high-fidelity Unity simulator, we demonstrate that even with a limited amount of data and POMDPs with tens of thousands of states, our algorithm learns reward functions and policies that satisfy the task while inducing similar behavior to the expert by leveraging the provided side information.
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Speech-driven 3D facial animation has been widely explored, with applications in gaming, character animation, virtual reality, and telepresence systems. State-of-the-art methods deform the face topology of the target actor to sync the input audio without considering the identity-specific speaking style and facial idiosyncrasies of the target actor, thus, resulting in unrealistic and inaccurate lip movements. To address this, we present Imitator, a speech-driven facial expression synthesis method, which learns identity-specific details from a short input video and produces novel facial expressions matching the identity-specific speaking style and facial idiosyncrasies of the target actor. Specifically, we train a style-agnostic transformer on a large facial expression dataset which we use as a prior for audio-driven facial expressions. Based on this prior, we optimize for identity-specific speaking style based on a short reference video. To train the prior, we introduce a novel loss function based on detected bilabial consonants to ensure plausible lip closures and consequently improve the realism of the generated expressions. Through detailed experiments and a user study, we show that our approach produces temporally coherent facial expressions from input audio while preserving the speaking style of the target actors.
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We study the problem of graph clustering under a broad class of objectives in which the quality of a cluster is defined based on the ratio between the number of edges in the cluster, and the total weight of vertices in the cluster. We show that our definition is closely related to popular clustering measures, namely normalized associations, which is a dual of the normalized cut objective, and normalized modularity. We give a linear time constant-approximate algorithm for our objective, which implies the first constant-factor approximation algorithms for normalized modularity and normalized associations.
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Neuromorphic systems require user-friendly software to support the design and optimization of experiments. In this work, we address this need by presenting our development of a machine learning-based modeling framework for the BrainScaleS-2 neuromorphic system. This work represents an improvement over previous efforts, which either focused on the matrix-multiplication mode of BrainScaleS-2 or lacked full automation. Our framework, called hxtorch.snn, enables the hardware-in-the-loop training of spiking neural networks within PyTorch, including support for auto differentiation in a fully-automated hardware experiment workflow. In addition, hxtorch.snn facilitates seamless transitions between emulating on hardware and simulating in software. We demonstrate the capabilities of hxtorch.snn on a classification task using the Yin-Yang dataset employing a gradient-based approach with surrogate gradients and densely sampled membrane observations from the BrainScaleS-2 hardware system.
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